

This is contrary to AAA devs that need to churn out the next big name game (CoD for example) - they rely on a HUGE initial sales push with lots of advertising to make their revenue. Indie companies like Supergiant rely on what's known as a "long tail", where they make the bulk of their money over time as the game passes from person to person via positive word of mouth.

Anyone looking for more of SGG's work after playing Hades would look at the options and see Bastion and Transistor as similar experiences they want to try but see Pyre as something cool and different but not what they're looking for. It's a radically different game than the other 3 whereas Bastion and Transistor share the isometric, hack and slash kinda feel of Hades. I agree, Pyre is a gem of a game but I don't think that opinion is widely held. Pyre also features a local two-player Versus Mode, where you can play against a friend (or CPU opponent) in one of the game’s fast-paced ritual showdowns using more than 20 unique characters from the story.I think it comes down to the popularity of the games.


From the vibrant hand-painted artwork (in stunning 4K resolution with PS4 Pro!) to the evocative musical score, every aspect of Pyre’s presentation draws you into its fantasy world. Each victory (or defeat!) brings your exiles closer to enlightenment: Whether you prevail or you fail, your journey continues in a branching story with no ‘Game Over’. Languages : English-French-Italian-German-SpanishĮxperience the biggest and most imaginative world yet from the creators of Bastion and Transistor! Pyre is a party-based RPG in which you lead a band of exiles to freedom through ancient competitions spread across a vast, mystical purgatory.Īs you traverse the desolate and beautiful Downside, you’ll battle against a colorful cast of adversaries in pitched, high-stakes confrontations.
