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Early areas include a port under siege by fish monsters, the aforementioned warehouse, and a cool series of floating platforms high above the ground full of ruins. Playing as a Cryomancer, the damage-dealer of the three starter classes, Skyforge wastes no time handing out the cool powers - a basic ice shot, giant lances that you charge up and then impale enemies, and then a sprinkling of other tricks guaranteed to have Mortal Kombat's Sub-Zero going "Oi!" and calling his lawyer. The world design in particular is lovely, with the opening futuristic area having a truly fine animated skybox, a clean UI, and a decent action combat engine that isn't enough to carry the game when compared to those with an all-out action focus, but still has a decent amount of oomph. Skyforge smacks more of a passion project, where there may be a sting in the tail later on, but either way, there's cool stuff to enjoy too. That was pretty stock World of Warcraft with pay to win bleeding out of its anus.
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While I can't say that I've seen any real flicker of Obsidian in the design, unless you count the horrible beards imported from Alpha Protocol, Skyforge certainly aims higher than main developers Allods Team's last game. Though of course, it's not long before you are indeed killing ten boars. The fact that divinity and power come from being able to do the same thing that every other MMO character can do - come back to life after dying - does start to feel a little like these guys just lucked into a brilliant scam on their world. Thank you, mortals, but if you don't mind, I'll instead take your firstborn child and any oxen you have to spare. The first gift sent to me by my worshippers? A. Technically, you start out as merely an Immortal, and one of if not many, then at least 'loads'. The second mission features you being sent to save a factory whose systems have gone on the fritz, and there's no way to just stand on a nearby hill with a megaphone and boom "THOU SHALT TURN IT OFF AND ON AGAIN." Shame.Īctually, the whole god thing is a bit strange so far.
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It's part fantasy and part SF, where evil sea nymphs assault futuristic ports and gods are dispatched from their metaphorical ivory tower to do tech support. Right from the start, I'll give Skyforge this - it's got a cool world. Think of it as dipping a toe into the water - did it catch my attention, and was it at least worth the whopping client download? This is not a review, so it's not intended as a sweeping look at all systems. When I hear good rumblings though, I listen, and so yesterday I decided to check out the Skyforge Open Beta. It takes quite a lot to get me to download a new MMO these days.
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